What are the landmarks on the GTA 6 map?
Identified landmarks on the GTA 6 map include a towering city skyline (Vice City), sprawling beaches, swampy Everglade-style areas, dense neighborhoods, and rural highways. These landmarks are inspired by South Florida’s geography and offer diverse settings for missions, exploration, and random encounters.
The GTA 6 map is rumored to feature Vice City, based on Miami, and possibly other cities in the surrounding region including fictional versions of places like Fort Lauderdale or the Everglades. These locations may offer diverse environments ranging from beaches and swamps to dense urban areas. The inclusion of multiple city-like zones could provide a more dynamic and varied gameplay experience compared to previous GTA titles. Learn more...
Our GTA 6 interactive map tool lets you explore leaked and theorized locations in detail. It includes markers for major landmarks, hidden areas, and comparisons with real-world counterparts. It’s perfect for staying up to date on everything we know so far about the game’s geography. Learn more...
We know the map of GTA 6 includes Vice City and nearby countryside, with more emphasis on verticality, realism, and regional diversity than past games. Early footage shows complex infrastructure, dynamic environments, and expansive views, all indicating Rockstar’s ambition to deliver the most detailed world yet. More information is expected as the release date nears. Learn more...
'Six maps' is a common misinterpretation or missearch. It generally refers to the GTA 6 map and not six separate maps. It’s likely caused by a misunderstanding or incorrect translation, but in almost all cases, the phrase points back to the same open world environment in Grand Theft Auto VI. Learn more...
You can view the GTA VI interactive map on our website. It includes layered views, location markers, and information pulled from trailers and leaks. As new details emerge, the map evolves to offer a clearer picture of the world players will explore in GTA 6. Learn more...